Following an announcement in April, Nintendo's next mobile game Dragalia Lost will officially launch on iOS and Android devices on September 27 in the United States, Japan, Hong Kong, Taiwan, and Macau (via Engadget). The company tweeted the news late last night, also confirming that the mobile game will be getting a Nintendo Direct of its own later tonight at 8:30 p.m. PT.
In the reveal earlier in the year, Nintendo described Dragalia Lost as an "original action RPG," co-developed by Nintendo and Japanese mobile developer Cygames. Otherwise, not much is known about the game besides that it will be an RPG, but we should know more tonight following the Nintendo Direct.
This marks one of the first times Nintendo has not partnered with DeNA on a mobile game, the developer behind its original string of smartphone apps including Miitomo, Super Mario Run, Fire Emblem Heroes, Animal Crossing: Pocket Camp, and the upcoming Mario Kart Tour. Nintendo decided to expand its roster of smartphone game developers after its partnership with DeNA "fell behind schedule."
The two companies originally claimed that their first app would launch in 2015, and five more would debut by March 2017. Eventually, Miitomo launched in March 2016, Super Mario Run launched in December 2016, Fire Emblem Heroes launched in February 2017, and Animal Crossing: Pocket Camp launched in November 2017. Besides Super Mario Run, every mobile game released by Nintendo and made by DeNA was delayed at some point.
This year, Nintendo's new president Shuntaro Furukawa stated that mobile game apps will be what he "wants to expand the most," and Mario creator Shigeru Miyamoto said the company will "continue pushing" for its games to be offered at a singular, fixed price. So far, only Super Mario Run has seen an upfront price structure, running for $9.99 originally and $4.99 during a few select sales over the years.
Nintendo just needs to come out with a cheap iPhone case that turns the phone into a Gameboy with mechanical buttons and sell us Gameboy and old Nintendo games in the AppStore.
Nintendo just needs to come out with a cheap iPhone case that turns the phone into a Gameboy with mechanical buttons and sell us Gameboy and old Nintendo games in the AppStore.
Nintendo just needs to come out with a cheap iPhone case that turns the phone into a Gameboy with mechanical buttons and sell us Gameboy and old Nintendo games in the AppStore.
They'd risk cannibalizing sales of the 3DS and Switch, plus the games for those systems, which I think is much more lucrative than a case + apps would be.
Friday October 30, 2026 3:20 pm PDT by Joe Rossignol
In a memo shared with Apple Stores and Apple Authorized Service Providers this week, and later obtained by MacRumors, Apple provided technicians with guidance on how to diagnose and address the iPhone Duo's inner display cracking issue.
If a customer reports the issue, Apple advised technicians to inspect the iPhone Duo and repair or replace it in accordance with their standard procedures....
Thursday October 29, 2026 1:47 pm PDT by Joe Rossignol
While the new iPad mini has an OLED display, the device does not support ProMotion, meaning the display's refresh rate is limited to 60Hz instead of 120Hz.
ProMotion support would have allowed for the iPad mini's refresh rate to automatically adjust from 10Hz to 120Hz depending on the content being displayed, but evidently Apple has kept the feature exclusive to the iPad Pro among iPad...
Thursday October 29, 2026 11:52 am PDT by Joe Rossignol
In the U.S. and most other countries, Apple's website shows the new iPad mini being held by pinched fingers, but this is not the case in South Korea.
The new iPad mini shown with pinched fingers on Apple's website in the U.S.
On its South Korean website, Apple simply shows an image of the iPad mini on its own.
The new iPad mini shown without pinched fingers on Apple's website in South Korea ...
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