Following hints of a release earlier this summer, the iOS version of 2K Games' original first person shooter BioShock is now available in the App Store. Rumored since 2008, BioShock on iOS is a port of the full, original game first released in 2007.
Set in 1960, BioShock asks players to take on the role of Jack, a plane crash survivor who finds his way into the defunct underwater city of Rapture. Jack has to fight his way out of the city, battling Big Daddies and other enemies while using an array of heavy weaponry and taking advantage of genetics-altering plasmids that grant him super powers. Over the course of the game, players also discover the rich history behind the creation of Rapture and its eventual fall.
One of the greatest first person shooters of all time, BioShock comes to iOS!
BioShock is the "genetically enhanced" first person shooter where you can turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies.
You are a cast-away in Rapture, an underwater Utopia torn apart by civil war. Caught between powerful forces, and hunted down by genetically modified "splicers" and deadly security systems, you have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same, and no two gamers will play the game the same way.
Earlier this month, our sister site TouchArcade went hands on with BioShock for iOS, and found that it runs "like a dream on iOS hardware" but had somewhat poor virtual controls as is common with first person shooters on a touchscreen. It does, however, work very well with a Bluetooth controller, which makes it "just like playing on a console." The game's graphics were slightly toned down to make it run on iOS, removing the fog and dynamic shadows, but TouchArcade says "you'd be hard-pressed to tell."
Is there no controller support? If not, that's sad, and really sad for Apple because they were too stupid to understand that they needed to make their own controller. It wasn't hard to see that third party controllers weren't going to go anywhere. I personally own the Moga one because I won it in a contest, and it is laughably bad, and ridiculously cheaply made, with poor materials. There are also virtually no apps that support them because developers know that no one has them. Only Apple could sell one that a lot of people would buy.
No support for Mfi game controllers like the Logitech Powershell?
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Top Rated Comments
Next would be continuity. From iOS to Mac then Mac to iOS.
Me playing BioShock on iMac
Mom: Cmon honey we will be late.
Me: "Transfer the game to iPad" Fine!
It has controller support.
A man chooses, a slave obeys!
Bioshock for iOS: 1.65 GB
And yet it seems some people are surprised that the iOS version doesn't look as good as the desktop one.