Take-Two CEO Says XCOM's iOS Success Shows Consumers Willing to Pay Premium Prices on Mobile - MacRumorsOpen MenuShow RoundupsShow Forums menuVisit ForumsOpen Sidebar
Skip to Content

Take-Two CEO Says XCOM's iOS Success Shows Consumers Willing to Pay Premium Prices on Mobile

by

Last month, Firaxis and 2K Games released XCOM: Enemy Unknown for iPhone and iPad, an extremely popular and well-regarded title on both consoles and the PC.

XCOM is known as an 'AAA title' in the industry; a major game with significant investments in both marketing and development. The company set the price of XCOM's iOS version at $20, well above the price for most games on the platform -- but the gamble worked out.

Strauss Zelnick, the CEO of Take-Two Interactive -- the corporation ultimately behind the game -- gave an interview with GamesIndustry.biz (via TUAW) where he explained that XCOM proved that customers are willing to pay a premium price for a premium experience, even on mobile devices.

NewImage

Zelnick said the game was not just critically acclaimed with a Metacritic average of 92, but commercially successful as well. In its first week of release, Zelnick said the adaptation was on Apple's top 10 grossing iPad app chart.

"The success of XCOM: Enemy Unknown for iOS illustrates that consumers are willing to pay a premium price for a premium entertainment experience on any platform. This bodes well for the opportunity to deliver profitably our most immersive new AAA titles to mobile platforms as they evolve."

XCOM: Enemy Unknown can be downloaded from the App Store for $19.99. [Direct Link]

Top Rated Comments

pipa Avatar
170 months ago
I hope more big devs see this and start producing more console type games. I would pay 20 to 30 dollars for big titles. Hats off to take two for taking a chance with their pricing model.
Score: 9 Votes (Like | Disagree)
170 months ago
The question is how many more copies would they have sold at $10 or $5.
I've done this experiment, lowering the price of an app to see if more copies would sell. What happens is there is an initial burst of downloads for about two days. Then the number of sales drops to where I am averaging less revenue per day than at the higher price, resulting in me making almost 2X lower daily income for a price drop of 2X or more (but increasing my potential support costs because of all those additional customers). The additional number of copies sold don't make up for the lower price.

This seems to prove to me that most real buyers for my apps are willing to pay significantly more than 99 cents. So, IMHO, many iOS developers should raise their prices if they are using their app business to help feed their families and pay the rent. $19.99 seems like a perfectly good price point for a well polished and reasonably unique iOS app.
Score: 8 Votes (Like | Disagree)
170 months ago
Especially important now that iOS 7 is bringing gamepad support.
Score: 5 Votes (Like | Disagree)
Dulcimer Avatar
170 months ago
Yes! Mobile game developers, please keep making more premium titles and less freemium games.
Score: 4 Votes (Like | Disagree)
170 months ago
I've done this experiment, lowering the price of an app to see if more copies would sell. What happens is there is an initial burst of downloads for about two days. Then the number of sales drops to where I am averaging less revenue per day than at the higher price, resulting in me making almost 2X lower daily income for a price drop of 2X or more (but increasing my potential support costs because of all those additional customers). The additional number of copies sold don't make up for the lower price.

This seems to prove to me that most real buyers for my apps are willing to pay significantly more than 99 cents. So, IMHO, many iOS developers should raise their prices if they are using their app business to help feed their families and pay the rent. $19.99 seems like a perfectly good price point for a well polished and reasonably unique iOS app.

I concur with this. Infact I found increasing my price has INCREASED sales as if people see a quality product with a proper price tag and good reviews it makes more sense to them than something offering the earth for 99c (to good to be true).


The age of the 99c app/game has to end as unless you have a massive (and I mean MASSIVE) hit you don't make enough to survive.
Score: 3 Votes (Like | Disagree)
170 months ago
I hope this leads to an era of very powerful games on mobile devices.

I can't wait to see what devs end up doing with the game pad interfaces that are planned :D
Score: 2 Votes (Like | Disagree)

Popular Stories

Apple Event Logo

Apple Working on All-New Operating System

Wednesday July 29, 2026 11:39 am PDT by
Apple is developing an all-new operating system that is essentially a mix of tvOS, watchOS, and iOS, according to Bloomberg's Mark Gurman. In a report this week, he said the operating system will feature a grid of icons, widgets, and apps, along with customizable clock faces. The new software platform is intended for Apple's long-rumored smart home hub. With built-in facial recognition,...
imac video apple feature

Apple Made Its Second-Biggest Acquisition Ever This Year

Wednesday July 29, 2026 12:03 pm PDT by
Apple this year acquired Israeli startup Q.ai for close to $2 billion, according to the Financial Times. That would make this Apple's second-biggest acquisition ever, after it paid $3 billion for the popular headphone maker Beats in 2014. This is also the largest known Apple acquisition since the company purchased Intel's smartphone modem business and patents for $1 billion in 2019. Q.ai...
Dynamic Island iPhone 18 Pro Feature

iPhone 18 Pro: Twelve Changes Coming to Apple's Next Flagship

Thursday July 30, 2026 3:43 am PDT by
We're less than two months out from the launch of Apple's premium next-generation smartphone lineup, and while we're not expecting a dramatic change in terms of functionality, there are still several enhancements rumored to be coming to the iPhone 18 Pro and iPhone 18 Pro Max. One thing worth noting is that Apple is reportedly planning a major change to its iPhone release cycle this year,...

🔗 Related Apple News & Rumors

Stay updated with the latest Apple ecosystem news and verified rumors