Apple Arcade Frustrations Persist for Game Developers - MacRumorsOpen MenuShow RoundupsShow Forums menuVisit ForumsOpen Sidebar
Skip to Content

Apple Arcade Frustrations Persist for Game Developers

Some developers continue to be unhappy working with Apple's subscription-based mobile gaming service Apple Arcade, mobilegamer.biz reports.

apple arcade orange feature
Talking to the website, some developers said that studios have to wait up to six months to receive payments from ‌Apple Arcade‌. They also pointed out difficulties getting responses to routine emails, unsatisfactory technical support, and poor discoverability. One developer said:

We were able to sign a good deal for our titles which covered our whole development budget. Things have changed since the early times, it's a very difficult and long process to sign a deal with Apple these days. The lack of vision and clear focus of the platform is frustrating and if there is any goal, it keeps changing every year or so. Also technical support is pretty miserable.

Most developers pointed out that ‌Apple Arcade‌ pays well, particularly during its first few years:

Whatever anyone else says, the advances were fantastic. They were off the charts compared to what we're used to being paid. And you got royalties on top of that.

While initially developers benefited from prompt monthly payments from the Bonus Pool of ongoing royalty payments, there is now a five month backlog. One developer claims to have almost gone out of business as a result of the slow payments, while others have had to chase for payments for months.

Developers also pointed out general communication issues, and when they do receive a response, the results are often disappointing. One developer shared:

We can go weeks without hearing from Apple at all and their general response time to emails is three weeks, if they reply at all. We're supposed to be able to ask product, technical and commercial questions, but often half the Apple team won't turn up and when they do they have no idea what's going on and can't answer our questions, either because they don't have any knowledge on how to answer it, or are not able to share that info for confidentiality reasons.

There are also apparently significant issues with developing ‌Apple Arcade‌ games for the Vision Pro headset. Developers expressed their frustration with Apple's technical support for the Vision Pro, which they described as inadequate and unhelpful. One developer said:

The technical support is awful – the worst I have seen anywhere. They are unable to offer any insights into how the hardware and the software it runs on works, or how essential middleware is meant to work with it.

Developing for Vision Pro is like going back in time 10 years because despite the advertised power – and the cost – it is not a machine built for gaming. Getting any complex games working on the platform is difficult.

Other sources told mobilegamer.biz that while they had been approached by Apple to make a game for the Vision Pro, they were offered no financial incentives and no guarantees of promotion. This contrasts with competitors like Meta, which offers generous financial incentives and marketing guarantees to developers creating content for its platforms.

Developers also pointed out issues with quality assurance and updates, claiming that a prolonged discussion with Apple over a single update cost their team two months of work. "Submitting updates is so painful our developers started trying to avoid it," they said. Likewise, there are apparently issues with discoverability. Other developers shared their frustration, stating:

It feels like the game's been in a morgue for the last two years. It doesn't matter what we put in the game, Apple won't feature us, it's like we don't exist. So as a developer you think, well, they've given us this money for exclusivity… I don't want to give them the money back, but I do want people to play my game. It's like we're invisible.

One developer concluded with a broader critique of ‌Apple Arcade‌'s strategic direction:

Arcade has no clear strategy and feels like a bolt-on to the Apple company ecosystem rather than like it is truly supported inside the company. Apple 100% does not understand gamers – they have little to no info on who plays their games that they can share with developers, or how they interact with games on the platform already.

[...]

I believe Apple Arcade is a good idea in general, but they need a clear goal for where it should go and what it is for. That's a question they need to answer and then act accordingly.

Another developer offered a slightly more positive perspective:

I think Arcade knows who its audience is much more today than at the outset. If that doesn't turn out to be high concept artful indie games, that's not Apple's fault. If they can build a business on family games, good for them and good for the devs who can chase that opportunity.

‌Apple Arcade‌ launched in September 2019, giving users access to a large library of games for a monthly fee of $6.99. ‌Apple Arcade‌ is also available as part of the Apple One subscription bundle, which combines multiple Apple services into a single monthly plan.

Popular Stories

Apple iCloud Plus expansion hero

iCloud+ Now Includes Apple TV, Apple Arcade, and Curated Apple Music Stations in Over 100 Countries

Tuesday September 15, 2026 1:43 am PDT by
Apple today announced a new subscription initiative that turns paid iCloud+ subscriptions into a broader services bundle in more than 100 countries. In select countries, Apple says every paid iCloud+ plan, including the cheapest 50GB tier, now includes Apple TV and Apple Arcade "at no additional cost," while family sharing extends the storage, TV and Arcade access to up to five people....
Apple Arcade new games hero

Apple Arcade Adds 'Pusheen's Place' and Four More Games in October

Tuesday September 8, 2026 7:34 am PDT by
Apple today announced a new series of games coming to Apple Arcade in October, headlined by "Pusheen's Place." The new games heading to Apple Arcade next month are as follows: Pusheen's Place: The first officially licensed game starring Pusheen the Cat, letting players build a cozy paradise and collect more than 100 kitties while playing, crafting, and decorating rooms for characters...
Home Hub Command Center with Dome Base Feature

Apple Smart Home Hub to Feature iMac G4-Style Design

Wednesday September 30, 2026 4:36 am PDT by
Apple's long-rumored smart home hub will have an iMac G4-style design and a host of unique features, Bloomberg's Mark Gurman reports. The smart home hub is said to feature a square 6-inch display, with variants that can be placed on a countertop or mounted on a wall. It features a single FaceTime camera on the front, with microphones and speakers in its connected base. Gurman described the...

Top Rated Comments

28 months ago
Just another reminder that Apple does not understand gaming.
Score: 25 Votes (Like | Disagree)
28 months ago
Apple's services are like multitasking paradigms on iPad. Apple trumpets it out as the best thing ever, then allows it to die on the vine, and finally the cycle repeats.
Score: 23 Votes (Like | Disagree)
Apple Mac Daz Avatar
28 months ago
Overpriced garbage
Score: 18 Votes (Like | Disagree)
Janichsan Avatar
28 months ago
A story as old as the ages: Apple does not understand games. Never has, never will.

I think I have seen half a dozen attempts by Apple to push gaming on their platforms over the years, and they all inevitably petered out and eventually failed.
Score: 14 Votes (Like | Disagree)
28 months ago
In Apple's defense... they put a lot of time, energy, and money into making it possible to customize app icons in the ugliest way possible.

All jokes aside, it has become a pattern for them to heavily invest in new gimmicks while barely maintaining existing features and services (Siri, Pages, Numbers, Maps, Music, Fitnes, Arcade,...). And once everyone is publicly completely fed up with their BS, they offer something.

We had to ffing shame them into putting a calculator on the iPad.
Score: 13 Votes (Like | Disagree)
LavaLevel Avatar
28 months ago
As an iOS game developer I wouldn't develop for Apple Arcade at all. They only favor select teams and even if you do get selected you get assigned huge commercial (pop) licenses. I did that for Gameboy Advance, when that's the only thing publishers would take and I have no desire to go back to that. The few 'artsy' games they promote would fare better outside that environment at price point.

Even if they do start making it more lucrative for devs to develop under, I firmly believe that games should not be subscription based! It's bad enough that they are no longer physical and just digital. But not owning your digital copy is just a rip off if you ask me. And having them free is even worse as it invites rip-off DLC Loot box marketing schemes. Not too mention crappy ads.

I've maintained my retro rpg at a price point on the Apple Market for over 10 years now and it suits me well. I can't wait until later this month to release my sequel and other iOS apps. I pretty much just pretend Apple Arcade doesn't exist, and I do just fine. 😉
Score: 9 Votes (Like | Disagree)
Latest Stories
Apple's Smart Home Hub: Everything We Know So Far
Apple's Smart Home Hub: Everything We Know So Far
7 hours ago
Apple's Home Hub Borrows From the iPhone Duo's StandBy Mode
Apple's Home Hub Borrows From the iPhone Duo's StandBy Mode
8 hours ago
Apple Invites App Updated With Three New Features
Apple Invites App Updated With Three New Features
12 hours ago
Apple Event on October 13?
Apple Event on October 13?
13 hours ago
Apple Watch SE 3 vs. Series 12 Buyer's Guide: Which Should You Buy?
Apple Watch SE 3 vs. Series 12 Buyer's Guide: Which Should You Buy?
15 hours ago
iPad Mini 8 to Offer These 10 New Features
iPad Mini 8 to Offer These 10 New Features
15 hours ago
DoorDash Unveils AI Food Ordering Through Apple's Messages App
DoorDash Unveils AI Food Ordering Through Apple's Messages App
16 hours ago
Amazon Takes Up to $150 Off Select M5 MacBook Air Models
Amazon Takes Up to $150 Off Select M5 MacBook Air Models
16 hours ago
Apple Still Plans to Release a New Full-Sized HomePod
Apple Still Plans to Release a New Full-Sized HomePod
18 hours ago
Apple Working to Expand HomeKit
Apple Working to Expand HomeKit
19 hours ago
Apple Smart Home Hub to Feature iMac G4-Style Design
Apple Smart Home Hub to Feature iMac G4-Style Design
19 hours ago
Three New Apple Smart Home Products Coming on October 13
Three New Apple Smart Home Products Coming on October 13
20 hours ago
Apple Pay Now Available in India With Axis Bank Cards
Apple Pay Now Available in India With Axis Bank Cards
1 day ago
OpenAI Launches Always-On 'Dots' Agents to Rival Meta's Muse
OpenAI Launches Always-On 'Dots' Agents to Rival Meta's Muse
1 day ago
AirPods 5 Teardown: Batteries Removable, Case Still Tough
AirPods 5 Teardown: Batteries Removable, Case Still Tough
1 day ago
iPhone 18 Pro Owners Complain of Speaker Crackling or Popping
iPhone 18 Pro Owners Complain of Speaker Crackling or Popping
1 day ago
You Can 'Get Ready' for iPhone Duo Pre-Orders on October 12
You Can 'Get Ready' for iPhone Duo Pre-Orders on October 12
1 day ago
Apple Pay Reportedly Launching in India Today
Apple Pay Reportedly Launching in India Today
1 day ago
Apple Releases New AirPods Beta Firmware
Apple Releases New AirPods Beta Firmware
2 days ago
Apple Shares New Guide for Using iOS 27 Parental Controls
Apple Shares New Guide for Using iOS 27 Parental Controls
2 days ago
Apple Creator Studio and Final Cut Camera Get New Features
Apple Creator Studio and Final Cut Camera Get New Features
2 days ago
Apple Explains Why It Removed ICE Tracking Apps Last Year
Apple Explains Why It Removed ICE Tracking Apps Last Year
2 days ago
Amazon Expands $779.99 Apple Watch Ultra 4 Deal to More Models
Amazon Expands $779.99 Apple Watch Ultra 4 Deal to More Models
2 days ago
Switch Siri AI for ChatGPT on Your Mac
Switch Siri AI for ChatGPT on Your Mac
2 days ago
Apple Says Emergency SOS via Satellite Now Available in Norway
Apple Says Emergency SOS via Satellite Now Available in Norway
2 days ago
AppleCare Guide: Is it Worth Paying For?
AppleCare Guide: Is it Worth Paying For?
2 days ago
Apple Reportedly Planned to Replace 5,000 Support Employees With AI
Apple Reportedly Planned to Replace 5,000 Support Employees With AI
2 days ago
Apple Planning to Launch Products Faster and More Often
Apple Planning to Launch Products Faster and More Often
2 days ago
Amazon Discounting New Mac Mini and Mac Studio Alongside Early Prime Day Deals on Monitors
Amazon Discounting New Mac Mini and Mac Studio Alongside Early Prime Day Deals on Monitors
2 days ago
New Apple TV 4K Hinted at in Support Document
New Apple TV 4K Hinted at in Support Document
2 days ago

🔗 Related Apple News & Rumors

Stay updated with the latest Apple ecosystem news and verified rumors