Microsoft's Xbox Cloud Gaming service is officially launching today and is now available to be used on the iPhone and iPad through the Safari browser, says Microsoft.
As of today, Xbox Cloud Gaming is available to all Xbox Game Pass Ultimate members with Apple smartphones and tables and Windows 10 PC users. The service can be accessed by visiting xbox.com/play on Microsoft Edge, Chrome, or Safari on a mobile device or on PC.
Two weeks ago, Microsoft said that Xbox Cloud Gaming would be launching on Apple devices "in the next few weeks" following a limited beta test for a small number of users.
Xbox Cloud Gaming is designed to allow users to play hundreds of games from the Xbox Game Pass library on any device using a web browser. According to Microsoft, the service is now powered by Xbox Series X hardware in upgraded Microsoft data centers to deliver faster load times and improved framerates.
To ensure low latency, Microsoft plans to stream at 1080p at up to 60 frames per second, and the service is designed to offer seamless play across all devices. Using Xbox Cloud Gaming requires an Xbox Game Pass Ultimate subscription, which is priced at $14.99 per month. New users can get a three month trial for $1.
Along with a full rollout of Xbox Cloud Gaming, Microsoft today announced that it is expanding its Designed for Xbox mobile gaming accessory lineup to iOS devices, with several new accessories available starting today.
The Xbox Backbone One, for example, is an iPhone-compatible gaming controller with built-in Xbox integrations such as a Capture Button for sharing gameplay moments. Microsoft is also touting the Razer Kishi Universal Gaming Controller for iOS and OtterBox Power Swap Controller Batteries.
Sunday February 1, 2026 10:08 am PST by Joe Rossignol
Last year, Apple launched CarPlay Ultra, the long-awaited next-generation version of its CarPlay software system for vehicles. Nearly nine months later, CarPlay Ultra is still limited to Aston Martin's latest luxury vehicles, but that should change fairly soon.
In May 2025, Apple said many other vehicle brands planned to offer CarPlay Ultra, including Hyundai, Kia, and Genesis.
In his Powe...
Thursday January 29, 2026 10:07 am PST by Joe Rossignol
Apple today confirmed to Reuters that it has acquired Q.ai, an Israeli startup that is working on artificial intelligence technology for audio.
Apple paid close to $2 billion for Q.ai, according to sources cited by the Financial Times. That would make this Apple's second-biggest acquisition ever, after it paid $3 billion for the popular headphone and audio brand Beats in 2014.
Q.ai has...
Sunday February 1, 2026 12:31 pm PST by Joe Rossignol
The calendar has turned to February, and a new report indicates that Apple's next product launch is "imminent," in the form of new MacBook Pro models.
"All signs point to an imminent launch of next-generation MacBook Pros that retain the current form factor but deliver faster chips," Bloomberg's Mark Gurman said on Sunday. "I'm told the new models — code-named J714 and J716 — are slated...
Saturday January 31, 2026 10:51 am PST by Joe Rossignol
Apple recently updated its online store with a new ordering process for Macs, including the MacBook Air, MacBook Pro, iMac, Mac mini, Mac Studio, and Mac Pro.
There used to be a handful of standard configurations available for each Mac, but now you must configure a Mac entirely from scratch on a feature-by-feature basis. In other words, ordering a new Mac now works much like ordering an...
Sunday February 1, 2026 5:42 am PST by Joe Rossignol
Apple is planning to launch new MacBook Pro models with M5 Pro and M5 Max chips alongside macOS 26.3, according to Bloomberg's Mark Gurman.
"Apple's faster MacBook Pros are planned for the macOS 26.3 release cycle," wrote Gurman, in his Power On newsletter today.
"I'm told the new models — code-named J714 and J716 — are slated for the macOS 26.3 software cycle, which runs from...
Why exactly should Apple’s tech and APIs be used for free? Please explain why they should do that?
Since when is Apple tech being used for free? Didn’t you buy your $high end$ devices and licensed the required OS for your use? Wasn’t the API licensed for use by devs already? Haven’t you bought the iPhone, iPad, Macbook or iMac to access apps and services you need or was just for you to travel around showing off how cool you look with an iPhone in your hand?
Jezzz. This is classic double dipping … aka selling exactly the same thing over and over and over again to the same person ... The “thing” is “to do what was supposed to do” when you bought in the first place … that is run the apps and digital services that you need or want.
Not judging Apple at all, they do what it best for them. I’m actually judging you and customers like you that tend to argue more in favor of Apple than yourselfs and drag everyone else down, including me. Weak minds in my opinion.
Would it be a bad thing for you or someone else to also have an xCloud or Stadia app in our $1.2k devices? Why is it good for you to be forced to use web browser instead of an app in your $1k iPhone … because Apple wants even more $$$ … heck in my $2k iPad Pro?
Why Why Why?
So please explain to us ignorant customers why you want to pay for the same thing more than once?
Why exactly should Apple’s tech and APIs be used for free? Please explain why they should do that?
It’s not free. Apple charges developers a yearly fee. The App Store is already full of free apps, and Apple is ok with that. I don’t pay Apple for Netflix or Disney+, or my Amazon purchases, but those apps are still on my phone and Apple is happy to have them in the App Store. Game streaming apps are really no different than video streaming apps, as that’s basically all they’re doing. The only difference is the video being streamed is very interactive. :)