Nintendo Asks Developer Partners to Cut Back on In-App Purchases for Fear of Tarnishing the Brand - MacRumorsOpen MenuShow RoundupsShow Forums menuVisit ForumsOpen Sidebar
Skip to Content

Nintendo Asks Developer Partners to Cut Back on In-App Purchases for Fear of Tarnishing the Brand

Nearly four years to the day since Nintendo announced it would be bringing its popular characters to iPhone and iPad, the company is now fearing how app-based microtransactions could be tarnishing its brand. According to a report by The Wall Street Journal, Nintendo is going so far as to ask its developer partners to "adjust" its games so that players don't spend too much on in-app purchases.

animal crossing in app purchases
One Nintendo official reiterated that the company uses its smartphone games to entice players into purchasing full-fledged console titles. Now, according to the unnamed official, Nintendo is concerned that it could be criticized for being greedy in the smartphone gaming market, ultimately hurting the company across divisions.

As for individual games, Nintendo's plan is already affecting certain titles. Dragalia Lost developer CyberAgent slashed its fiscal year earnings forecast for the first time in 17 years, reportedly due in part to the game's underperformance. Although it has a lot of players downloading and interacting with the app, "revenue from each player has fallen short of projections," seemingly tied to Nintendo's new strategy.

“Nintendo is not interested in making a large amount of revenue from a single smartphone game,” one CyberAgent official said. “If we managed the game alone, we would have made a lot more.”

For DeNA, the original smartphone developer partner with Nintendo, the mobile gaming business is said to be in a "slump." Chief Executive Isao Moriyasu reported last month that many of the company's mobile games were struggling except for an original title it created alone called "Megido 72."

Nintendo's smartphone gaming business has definitely seen its ups and downs. The company started with the debut of Miitomo in March 2016, introducing a social game where players could interact with their friends, dress up a custom Mii, and play mini games. After a lukewarm-to-negative reaction from players, Miitomo was shut down two years later in May 2018.

In December 2016, Nintendo debuted Super Mario Run for iOS devices, its first smartphone game with a major IP attached to it, and the first (and as of now only) full-priced Nintendo app. Nintendo returned to free-to-play with Fire Emblem Heroes in February 2017 and Animal Crossing: Pocket Camp in November 2017.

Over the years, many reports have attempted to dissect the success of each Nintendo app, and the consensus appears to be that Super Mario Run's pay-once structure has paled in comparison to the ongoing success of the free-to-play titles. In particular, Fire Emblem Heroes has been frequently touted as Nintendo's most successful mobile game to date, breaking the $500 million player spending mark on its two year anniversary, despite being based on an IP that's not quite as well known as Mario.

Despite the success of the free-to-play model and the confirmation that the next Nintendo games -- Dr. Mario World and Mario Kart Tour -- will be free-to-play, Nintendo has said that it prefers the payment structure of Super Mario Run to in-app purchases. Shigeru Miyamoto has echoed this week's report in the past, asking the gaming industry to stop "nickel-and-diming" players, and promising that Nintendo will continue pushing for pay-once mobile apps into the future.

Popular Stories

iOS 27 Next to iPhone

Here's When iOS 27 Rolls Out Today in Every Time Zone [Update: It's Out]

Sunday September 13, 2026 3:00 am PDT by
Update 10:04 a.m.: iOS 27 is rolling out now, though it may take a bit for all users to see it, so keep checking! Apple is about to release iOS 27, which will finally deliver more advanced Siri AI capabilities as well as a variety of other refinements, improvements, and new features to iPhones. It's Apple's biggest software update of the year, and Apple announced at Wednesday's iPhone event...
iOS 27 Icon iPhone

iOS 27 Available Now With These 8 New Features

Monday September 14, 2026 9:00 am PDT by
Update — 10 a.m. Pacific Time: Apple has released iOS 27. During its iPhone 18 Pro and iPhone Duo event last week, Apple announced that iOS 27 will be released widely on Monday, September 14. iOS 27 should be available around 10 a.m. Pacific Time / 1 p.m. Eastern Time today via the Settings app, under General → Software Update. Below, we have highlighted eight new features and...
Apple iCloud Plus expansion hero

iCloud+ Now Includes Apple TV, Apple Arcade, and Curated Apple Music Stations in Over 100 Countries

Tuesday September 15, 2026 1:43 am PDT by
Apple today announced a new subscription initiative that turns paid iCloud+ subscriptions into a broader services bundle in more than 100 countries. In select countries, Apple says every paid iCloud+ plan, including the cheapest 50GB tier, now includes Apple TV and Apple Arcade "at no additional cost," while family sharing extends the storage, TV and Arcade access to up to five people....

Top Rated Comments

macduke Avatar
98 months ago
This is what happens when you open Pandora's Box, Nintendo! Good luck closing it. At least they realize the damage to the brand and are trying to mitigate it. Apple saw a pile of money and didn't care and I feel like it has ruined iOS gaming for me. I don't play anything any more and I used to obsessively browse TouchArcade every day.
Score: 31 Votes (Like | Disagree)
AngerDanger Avatar
98 months ago
Shigeru Miyamoto has echoed this week's report in the past, asking the gaming industry to stop "nickel-and-diming" players, and promising that Nintendo will continue pushing for pay-once mobile apps into the future.
Oh, Nintendo… I… I love you.
Score: 30 Votes (Like | Disagree)
StellarVixen Avatar
98 months ago
I can stand "free games" with IAPs.


But when I see paid games with IAPs, I really start to wonder are those devs in their right minds?
Score: 20 Votes (Like | Disagree)
98 months ago
Nintendo is winning me as a customer! I have the switch and it is great! Time for companies to stop microtransacting and monthly charging us to death!
Score: 18 Votes (Like | Disagree)
98 months ago
In the end we can all conclude that it's Apple's fault for coming up with the app store and the $.99 price model, where all of the sudden asking $5 for a game was considered theft, while before people had no problem shelling out multiples of that amount for a handheld console title. So developers look for other ways to make money, unfortunately
Score: 11 Votes (Like | Disagree)
repoman016 Avatar
98 months ago
Just another predatory practice like a Casino. People get their dopamine hits every-time they click that button and get more gems, and if its not addicted adults, its kids who dont know any better. Only problem is they dont have the option to win their money back. Instead they win pixels.
I have a friend who has spent thousands on things like Pokemon go and brawl stars and it makes me sick.
+1 Nintendo
Score: 10 Votes (Like | Disagree)

🔗 Related Apple News & Rumors

Stay updated with the latest Apple ecosystem news and verified rumors