Shigeru Miyamoto Hopes 'Super Mario Run' Will Draw Users to Nintendo's Hardware for More In-Depth Experiences - MacRumorsOpen MenuShow RoundupsShow Forums menuVisit ForumsOpen Sidebar
Skip to Content

Shigeru Miyamoto Hopes 'Super Mario Run' Will Draw Users to Nintendo's Hardware for More In-Depth Experiences

by

One of the first major surprises out of Apple's September 7 event was the appearance of game designer Shigeru Miyamoto, and the announcement of an all-new Mario game for iOS called Super Mario Run. In the game, players will help Mario navigate various worlds by tapping on the screen to help the plumber jump, dodge, and slide past obstacles and enemies until they reach the flag pole at the end of the stage.

During Apple's event, Miyamoto and senior product marketing manager for Nintendo, Bill Trinen, explained the mechanics of the game and its intent for quick burst, one-handed smartphone gaming. Now, in a recent interview with The Verge, Miyamoto divulged more information on the iPhone game, potentially hinting at what the company's outlook on mobile gaming could mean for the other two upcoming DeNA iOS games, Animal Crossing and Fire Emblem.

apple-iphone-watch-20160907-3512-0

Image via The Verge

In its time with Super Mario Run, The Verge commented that the game underscores the company's strategy of introducing addicting, but modest experiences on mobile in order to win more players over with full-fledged console games. Super Mario Run ultimately started as an idea that "was too simple for a home console device," Miyamoto said, and that the company's "main focus" is still convincing players to migrate over to its first-party hardware.

Still, Miyamoto said he hopes people are "going to want to play a much more in-depth and a more challenging Mario experience … it’s going to increase the population of people interested in coming to our platforms, which is of course is our main focus."

It looks to be everything a Super Mario game should be, but also, what it shouldn’t be. Miyamoto’s game has been carefully designed so that it’s simple enough to attract a new audience of iPhone lovers, but not satisfying enough to supplant a console experience.

As suspected, the success of Pokémon Go has helped Nintendo push forward in the smartphone space, and helped dictate the experience of Super Mario Run. In the way that Pokémon Go is inherently tied into the GPS and camera functions of a smartphone, Super Mario Run was built around a similar, play-anywhere universality, leading to its "simple... one-handed gameplay" and "shorter play time."

Miyamoto cited the success of Pokémon Go as validation of this smartphone-centric approach. "Pokémon Go is obviously a game that uses your GPS and it’s synced into the camera and Google Maps, so it’s a piece of software that’s really geared towards that mobile play experience," Miyamoto said. "So, similarly with Mario, what we’re looking at is simple game play, one-handed gameplay; shorter play time, playing in shorter bursts; and then really bringing the joy of Mario to that much larger audience."

With its new iOS Mario game -- which will eventually make it to Android -- Nintendo is also admitting that most kids' first interaction with technology is no longer with one of the company's consoles, but the smartphone or tablet of a parent. This convinced Nintendo to finally put its most famous IPs on mobile devices, and helped them decide to make Super Mario Run a one-time-only paid game, so parents don't have to worry about their kids spending large amounts of money on in-game ephemera.

super-mario-run-1

Miyamoto noted that there was a point in time when "[Nintendo’s] hardware system was really the first device that kids would interact with, and that’s starting to shift." The first device kids interact with now, he says? Their parent’s smartphone. This notion of the smartphone "being the first place this kids are encountering games, is what helped us to decide to bring this to smartphones," Miyamoto said.

The first Nintendo and DeNA partnership game was Miitomo, which launched earlier in the year, but failed to gain much traction due to its social-focused features that lacked much in the way of a main gameplay hook. Coming next, besides Super Mario Run, are Animal Crossing and Fire Emblem, but details on the games have been scarce. In the original announcement, Nintendo said that Fire Emblem will be "more accessible" in comparison to the console entries in the popular RPG series, and Animal Crossing "will be connected with the world of Animal Crossing for dedicated gaming systems."

With the new context of Miyamoto's interview for Super Mario Run, it's possible that the two other upcoming mobile games will continue Nintendo's focus on introducing a pared-down version of each franchise, so that players are encouraged to play the full-fledged titles on Nintendo's consoles. Animal Crossing and Fire Emblem are also said to support a free-to-play structure, so there still remains a chance that Nintendo will differentiate the two titles from its simplified mobile gaming strategy and present gameplay closer to the console titles.

Super Mario Run will launch in December, and Nintendo has said that Animal Crossing and Fire Emblem would debut sometime in the fall, but the company has yet to give more specific launch details for those games.

Read The Verge's full interview with Shigeru Miyamoto here.

Top Rated Comments

Koodauw Avatar
132 months ago
I don't understand how Nintendo always misses the mark. Kids who grew up playing Mario, want to play on their phones, when they have time, not sit down and play it on a console. Just make us an awesome Mario game for the iPhone. Let people buy items like the power up leafs, mushrooms, fireplants, Raccoon suits, sledgehammer suits, etc, or extra lives with some sort of in app currency, like other games do. Profit immensely. Everyone is happy.
Score: 6 Votes (Like | Disagree)
Chuck Kostalnick Avatar
132 months ago
And I was pleasantly surprised to see Miyamoto "Son" on stage.
To be clear, it's Miyamoto-san, not "Son".
Score: 5 Votes (Like | Disagree)
AngerDanger Avatar
132 months ago
I was initially disappointed with the prospect of another endless runner—it seemed like such a waste of the Mario IP. But on second thought, the endless running doesn't seem all that dissimilar to trying to speedrun a standard level of Mario. If anything, maybe Mario's game mechanics slate it to be one of the better versions of such games.
Score: 5 Votes (Like | Disagree)
Dilster3k Avatar
132 months ago
I mean it is huge to have Mario join a non-Nintendo platform, this will draw in a lot of money for Nintendo. And I was pleasantly surprised to see Miyamoto on stage.

However, besides the graphics the game seems very basic sadly. I wish it had a bit more depth than your average run & jump iOS game... Maybe a more traditional side scroller would've been great.

Or something like that Super Mario 64 Fan remake?

Score: 5 Votes (Like | Disagree)
132 months ago
I am hoping this comes to the Apple TV.
Score: 4 Votes (Like | Disagree)
napabar Avatar
132 months ago
I don't understand how Nintendo always misses the mark. Kids who grew up playing Mario, want to play on their phones, when they have time, not sit down and play it on a console. Just make us an awesome Mario game for the iPhone. Let people buy items like the power up leafs, mushrooms, fireplants, Raccoon suits, sledgehammer suits, etc, or extra lives with some sort of in app currency, like other games do. Profit immensely. Everyone is happy.
Nintendo doesn't "always" miss the mark. You have no idea what you're talking about. Nintendo has dominated handheld console sales since the 80's. They have 3 consoles that were the top sellers in their respective generation; NES, SNES, and the Wii. They are a multi-billion dollar company.

Nintendo's DNA is very similar to Apple's, in that they like to drive the entire experience. If Apple followed your suggestion, they would port the iOS over to Samsung phones to make a quick buck.

Bad idea.
Score: 4 Votes (Like | Disagree)

Popular Stories

Apple MacBook Pro with PROLED XDR Display family lineup feature

Apple Announces OLED MacBook Pro With Touch Display

Wednesday October 28, 2026 10:11 am PDT by
Apple today announced a new high-end MacBook Pro, which is available in 14-inch and 16-inch sizes. The new device has a PROLED XDR display that supports touch gestures, and a glowing rear Apple logo. Pricing on the MacBook Pro starts at $2,899 for the 14-inch model and $3,399 for the 16-inch model. Apple says the MacBook Pro has the "world's best display in a pro laptop." The PROLED...
iPhone Duo Display Cracking

Apple Alerts Stores to iPhone Duo's Display Cracking Issue

Friday October 30, 2026 3:20 pm PDT by
In a memo shared with Apple Stores and Apple Authorized Service Providers this week, and later obtained by MacRumors, Apple provided technicians with guidance on how to diagnose and address the iPhone Duo's inner display cracking issue. If a customer reports the issue, Apple advised technicians to inspect the iPhone Duo and repair or replace it in accordance with their standard procedures....
iPad mini OLED feature 1

Apple Executive Comments on New iPad Mini Lacking 120Hz Display

Thursday October 29, 2026 1:47 pm PDT by
While the new iPad mini has an OLED display, the device does not support ProMotion, meaning the display's refresh rate is limited to 60Hz instead of 120Hz. ProMotion support would have allowed for the iPad mini's refresh rate to automatically adjust from 10Hz to 120Hz depending on the content being displayed, but evidently Apple has kept the feature exclusive to the iPad Pro among iPad...
Latest Stories
Apple Watch Ultra 4 Hits All-Time Low Price With Amazon's $99 Discount
Apple Watch Ultra 4 Hits All-Time Low Price With Amazon's $99 Discount
5 hours ago
Reminder: Apple's Big Discount on Beats 360 Ear Cushions Ends Today
Reminder: Apple's Big Discount on Beats 360 Ear Cushions Ends Today
5 hours ago
Here's a New Tour of Apple's HomeView Software
Here's a New Tour of Apple's HomeView Software
5 hours ago
Apple Reveals New iPad Mini's Battery Capacity
Apple Reveals New iPad Mini's Battery Capacity
6 hours ago
Top Stories: Apple's Big MacBook Pro, iPad mini and iMac Updates
Top Stories: Apple's Big MacBook Pro, iPad mini and iMac Updates
7 hours ago
'Pluribus' Season 2 Reportedly Starts Production Today
'Pluribus' Season 2 Reportedly Starts Production Today
14 hours ago
iPhone 18 Pro Sales Surge in China, Offsetting Decline in U.S. and Japan
iPhone 18 Pro Sales Surge in China, Offsetting Decline in U.S. and Japan
15 hours ago
HomeView Software 27.2: Wallpapers, Control Center, and More
HomeView Software 27.2: Wallpapers, Control Center, and More
21 hours ago
Apple Alerts Stores to iPhone Duo's Display Cracking Issue
Apple Alerts Stores to iPhone Duo's Display Cracking Issue
22 hours ago
iOS 27.3 Will Enable These Apple Intelligence Features in China
iOS 27.3 Will Enable These Apple Intelligence Features in China
23 hours ago
Apple Says iOS 27.3 Beta Coming Next Week
Apple Says iOS 27.3 Beta Coming Next Week
23 hours ago
Apple's Flash Storage Suppliers Are Finally 'Getting Their Revenge'
Apple's Flash Storage Suppliers Are Finally 'Getting Their Revenge'
1 day ago
14 New Things Your iPhone Can Do in iOS 27.2
14 New Things Your iPhone Can Do in iOS 27.2
1 day ago
iPhone Duo Review: One Week Later
iPhone Duo Review: One Week Later
1 day ago
Samsung Mocks iPhone Duo Display Cracks in New Ad Campaign
Samsung Mocks iPhone Duo Display Cracks in New Ad Campaign
1 day ago
The MacRumors Show: OLED MacBook Pro, iPad Mini 8, and More
The MacRumors Show: OLED MacBook Pro, iPad Mini 8, and More
1 day ago
MacBook Pro With Touch Display: 15 More Details Revealed
MacBook Pro With Touch Display: 15 More Details Revealed
1 day ago
Russia Places Apple on State Surveillance Registry
Russia Places Apple on State Surveillance Registry
1 day ago
Halloween Weekend Brings Discounts on Apple Accessories and Pre-Orders
Halloween Weekend Brings Discounts on Apple Accessories and Pre-Orders
1 day ago
Apple Has Released More Than 25 New Products in the Past Two Months
Apple Has Released More Than 25 New Products in the Past Two Months
1 day ago
Local Code Launches as Free, Private AI Assistant Tool for Mac
Local Code Launches as Free, Private AI Assistant Tool for Mac
1 day ago
Apple Acquires Ascend.io
Apple Acquires Ascend.io
1 day ago
HomePod Mini 2 Launches Today: All the New Features
HomePod Mini 2 Launches Today: All the New Features
1 day ago
AirTag 2 4-Pack Drops to New Low Price of $69.99
AirTag 2 4-Pack Drops to New Low Price of $69.99
1 day ago
Rian Johnson's iPhone Camera App Goes Viral
Rian Johnson's iPhone Camera App Goes Viral
1 day ago
Where Did All the iPhone Duos Go? Mostly to Apple's Stores
Where Did All the iPhone Duos Go? Mostly to Apple's Stores
1 day ago
Apple's Touchscreen MacBook Pro Could Ship 1.5M Units in 2027
Apple's Touchscreen MacBook Pro Could Ship 1.5M Units in 2027
1 day ago
New Apple TV 4K and iPad Mini: RAM Amounts Revealed
New Apple TV 4K and iPad Mini: RAM Amounts Revealed
2 days ago
Apple Executive Comments on New iPad Mini Lacking 120Hz Display
Apple Executive Comments on New iPad Mini Lacking 120Hz Display
2 days ago
Here's a Hands-On Look at HomePod Mini 2's New Two-Tone Colors
Here's a Hands-On Look at HomePod Mini 2's New Two-Tone Colors
2 days ago

🔗 Related Apple News & Rumors

Stay updated with the latest Apple ecosystem news and verified rumors